Display error messages
When checked, error messages are shown to the player. In the final
version of the game you might want to uncheck this option.
Write error messages to file game_errors.log
When checked all error messages are written to a file called
game_errors.log in the game folder.
Abort on all error messages
Normally, certain errors are fatal while others can be ignored.
When checking this option all errors are considered fatal and lead
to aborting the game. In the final version of the game you
distribute you might want to check this option.
Treat uninitialized variables as 0
One common error is to use a variable before a value is assigned to
it. Sometimes this is difficult to avoid. When checking this option
such uninitialized variables no longer report an error but are
treated as value 0. Be careful though. It might mean that you don't
spot typing mistakes anymore.
Converted from CHM to HTML with chm2web Pro 2.85 (unicode) |