_____ _ ___ _ _ _
|_ _| |__ ___ / _ \ _ _| |_ ___ _ __| | (_)_ __ _ ___ __
| | | '_ \ / _ \ | | | | | | __/ _ \ '__| | | | '_ \| | | \ \/ /
| | | | | | __/ |_| | |_| | || __/ | | |___| | | | | |_| |> <
|_| |_| |_|\___|\___/ \__,_|\__\___|_| |_____|_|_| |_|\__,_/_/\_\

_ ____ _
| | _ _ __ _| _ \| | __ _ _ _ ___ _ __
| | | | | |/ _` | |_) | |/ _` | | | |/ _ \ '__|
| |__| |_| | (_| | __/| | (_| | |_| | __/ |
|_____\__,_|\__,_|_| |_|\__,_|\__, |\___|_|
|___/
Grab a copy of LuaPlayer for PlayStaion 2 here...
Grab a copy of LuaPlayer for PSP here...
Grab a copy of LuaPlayer for PS3 here...
| TUTORIALS/NOTES | ||||
|---|---|---|---|---|
| TITLE | AUTHOR | LAST UPDATED (YYYY/MM/DD) | SUMMARY | SYSTEM |
| First LuaPlayer Game for the PS3 | TheOuterLinux | 2024/09/20 | Covers the basics of creating a "game" of sorts with a background image, a movable sprite, looping background audio, and saving the coordinates of the sprite when quitting the game as well as auto-loading them the next time, all in less than 100 lines | LuaPlayer for PS3 |
| EXAMPLES | ||||
|---|---|---|---|---|
| PROGRAM | AUTHOR | LAST UPDATED (YYYY/MM/DD) | SUMMARY | SYSTEM |
| Place-holder | Place-holder | ????/??/?? | Place-holder | LuaPlayer for PS[2,P,3] |
| LIBRARIES | ||||
|---|---|---|---|---|
| Library | AUTHOR | LAST UPDATED (YYYY/MM/DD) | SUMMARY | SYSTEM |
| Place-holder | Place-holder | ????/??/?? | Place-holder | LuaPlayer for PS[2,P,3] |
| GAMES | ||||
|---|---|---|---|---|
| GAME | AUTHOR | LAST UPDATED (YYYY/MM/DD) | SUMMARY | SYSTEM |
| Place-holder | Place-holder | ????/??/?? | Place-holder | LuaPlayer for PS[2,P,3] |
| MAGAZINES and MANUALS | |
|---|---|
| TITLE | SUMMARY |
| LuaPlayer Wiki | The Online Wiki page for LuaPlayer |
| VIDEOS | ||
|---|---|---|
| Author | Title | Length |
|
Unless otherwise noted, TheOuterLinux has zero affiliation with any of the authors of these videos. I would also like to note that it may be a good idea to browse through the manuals first before watching. |
||
| Place-holder | Place-holder | ??:??:?? |