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Recommended Game Boy Games |
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Title |
Description |
A top-down, vertically-scrolling shooter. The player controls an aircraft, but instead of going all across the screen, it can only stay on or fly over a preset road. However, it can ascend at the cost of disabling your weapons before descending back onto either another road or the one it was on before. Like most top-down shooters, there are power-up pods which provide an array of missiles, lasers, and guardian pods. In the end of each level there are extremely tough bosses. No storyline is provided. | |
The protagonist is a spirit out for revenge. He has been murdered by a group of gangsters and his girlfriend has taken hostage by them. Her father uses his brand new machine to call the man's spirit back from the dead, telling him that they are holding his daughter ransom unless he turns over his research of ghost energy. In side-scrolling fashion, the game features six different stages - the city, the rooftops, a factory, the city sewers and two levels dealing with the mobsters base of operation. The player is able to possess enemies, 20 in all, and use any skills or weapons they have, to complete the level. The player's health is represented by ghost energy and it is drained when he is not inside a host. The story leads to two different endings. | |
English translation available; a Japan-exclusive strategy/board game. The object is to lead a kingdom through various battles using the format of a traditional board game. In order to advance to the next battle, players must destroy at least 92% of the monsters on the battlefield. Each stage represents a battle in a high fantasy campaign to save the world from an unknown evil force (that resides in a skull castle). As players progresses to the right side of the screen killing monsters from the enemy forces, the probability of winning the entire battle shows up in percentage. Players are unable to automatically attack the opponent if the number of points on the attack power meter becomes depleted. Attacking manually does not deduct attack points from the player's statistics, however. Monsters like slimes can face off against each other for control of the playing field in the lower levels of the game, while players are allowed in the upper levels of the game to summon the King's loyal army of archers, knights, horsemen and magicians. Even the leader of each respective kingdom is expected to fight. All these creatures must be bought in card form before being allowed to join the battlefield. The player's creatures can either fight, run away from battle, or cast a magic spell. All creatures have hit points, attack points, and special points. | |
Bonk is back! Last year's video smash is bashing his way through a totally awesome new adventure! Help that radical cave dude save the Dinosaur Kingdom from the heinous King Drool III. Bigger, badder bosses. More powerful power-ups. More excellent hidden secrets. And more worlds of pre-hysterical action that'll have you cracking up while you're out cracking heads. Blast back to the Bonk Age, mankind's coolest era, and Bonk yourself out! | |
Radioactive energy is destroying every living thing on Earth. Only Jason can stop it. And this time, he can't use his super-equipped car. He's gotta do it alone. Armed with blistering lanterns, mega-power hyper-bombs and skull-rattling super-bombs, Jason must blaze a dizzying path deep down beneath the surface of the planet to seek out the Mutant Bosses - then destroy them! Can you help Jason fight his way to the center of the Earth? He's running out of light. He's running out of time. And only you can make sure Jason blasts his enemies - before they blast him. | |
The curse of the Belmont family has struck again in the second Castlevania adventure for the Game Boy. This game takes place 15 years after the first monochrome adventure. Christopher's son has disappeared, and 4 mysterious castles have risen out of the fog. He must travel to each castle and conquer the demons he finds there in order to rescue his son. Perhaps Dracula is not as dead as we thought. | |
A space tank battle game. You're the commander of the tank 'Tiger a-1' and your mission is to fight on land and in space against the Master Insect and his minions. The game features both top-down levels and first person levels in which you can freely move around in all directions. Settings feature both open outdoor environments, caves and space. Slowly upgrade your cannon and armor as you progress for more firepower and the ability to sustain more hits. | |
The first 'Final Fantasy' title on the Game Boy, Legend allows you to choose from 8 different characters, from the usual human male or female to zombie, wererat, redbull (not the drink), clipper or mutant male or female. No matter which you choose, the goal stays the same: Increase your experience points and abilities by defeating many varied enemies through-out the land. Much like the FF series of old (and new), you can choose members to join your party and the quest that lies ahead (either warriors, mutants or creatures). Every character has a limit to the amount of moves available during every battle and experience points are gained after each fight, increasing stamina, power, etc. | |
The second in the Final Fantasy Legend series increases the amount of detail over the original in gameplay and graphics. The major changes are in the character classes and party members. Similar to FFL, starting a game of Legends II allows you to choose your main character from Humans, Monsters, Mutants and a new class: Robots. From here, you build your party of 4 from the same character classes. During gameplay special side-characters will join you in battle to help defeat certain enemies. The other improvement is in strategy. In FFL you gain experience points after each battle, increasing strength, etc. In FFLII, you gain different points and abilities depending on how you defeated the enemy. If you win by using a sword, your strength increases. If you use magic, your mana increases. This adds a more strategic approach to defeating enemies. | |
The final (no joke) Final Fantasy Legend title to grace the Game Boy, FFLIII tells the story of a great flood which destroys cities in the past, present and future. As you control a party of 4, with a choice of human and mutant classes, and travel back and forth through time collecting pieces of the great ship Talon so as to defeat the enemy that has flooded the lands. The inclusion of a time travel storyline means that whatever you do in one time frame can have an affect on what happens in another time. Other major changes compared to the original 2 in the series are the ability to mutate your characters further and a change to the upgrade system. Items picked up after battle can be attached to your mutants or humans to turn them into monsters or robots, increasing your parties power and abilities. And although the original system of obtaning experience points after every battle has been removed, its replacement allows you to choose which magic stone each character can use, so they learn that specific magic type and never lose it. | |
A side-scroller and a parody of the Castlevania series. The difference is you play as a young vampire rather than a vampire killer. Gameplay consists of very standard jump and shoot platform action. As you progress through the 8 levels, you gain the ability to perform spells, like turning into a bat. You will also receive guidance from your pal, the Grim Reaper. | |
Dedede, King of Dream Land, is a penguin-like creature who is too gluttonous for his own good. Gathering food for his midnight feast, he got carried away and ended up taking all the food from the inhabitants of his country. One of them, a pink little guy named Kirby, decides to travel all the way to King Dedede's palace and retrieve the lost food by any means. Kirby's Dream Land is a side-scrolling platform action game, and the first in the Kirby series. Although the protagonist appears to be a weak little marshmallow, he is actually quite powerful: he has the ability to suck up his enemies like a vacuum, and then shoot them out at other enemies. Kirby can also swallow air and inflate himself, which allows him to fly. There are four levels in the game; no save feature is available. | |
The lovable Kirby returns to the Game Boy! This time the bridges connecting the rainbow bridges have disappeared and King Dedede is to blame as always...or is he? The evil Dark Matter has him under his control and plans to turn Dream Land into a dark world. Kirby's goal is get the fabled rainbow sword and defeat him! Gameplay consists of a platform game. Kirby is like no other platform character of its time because he can fly with no power-ups, and he can swallow enemies and get their powers. In addition to that, Kirby can now team up with his friends: Rick the hamster, Kine the fish, and Coo the owl. Each team-up has it's advantages and disadvantages, but Kirby can still swallow enemies, making more different powers available depending on the power/friend combination. | |
You take control of a young man named Will who wants to become a knight. After successfully completing his first quest for the king, he is allowed to serve him as a knight and take on more quests in which he has to free the land of evil monsters and wizards. Knight Quest is a single-person RPG with turn-based battles. You can explore the land from a top-down perspective, enter houses, inns and shops to rest, buy equipment or receive information on your current quest. Enemies are visible and whenever you walk into one, you are taken to a battle mode that is seen from a side-view perspective. In battles, you have the option to attack, cast spells, use medicine or escape. There are for different types of attacks called "Swallow", "Sea Gull", "Falcon" and "Eagle", that deal different amounts of damage to different enemies. | |
This is the sequel to the very popular Metroid for the NES. In Metroid 2, you control Samus Aran in her quest to rid the planet SR388 of the Metroid parasites. After killing the space pirate Mother Brain in the original Metroid, Samus must take on this adventure to prevent the Metroids from multiplying throughout the galaxy. Samus soon finds out that the Metroids have mutated, making them much more difficult to defeat. | |
English translation available; an Action game, published by Hudson, which was released in Japan in 1993 | |
A prequel to Ninja Gaiden. It is 1985, 3 years before the events of the NES game, and Jaquio has not yet been awakened. However, Emperor Garuda, an evil dictator, threatens New York city and it is up to the Ryu Hayabusa to fight him. This game is an action side-scroller. Ryu can run, jump and beat his enemies using a sword. He also has a grappling-hook device, which can be used to reach higher platforms, which can then be hand-climbed across. By collecting power ups Ryu can use a magical technique called "the art of the fire wheel", an ascending and spinning wheel of fire which will take more damage than his usual sword. He has up to 5 charges of this technique. Ryu has a life meter with six units, which can be replenished by finding proper power ups inside containers. The game is divided in 5 stages. Each stages has sub-screens, and the main objective is to go from left to right till the end of the screen, destroying the enemies in the way. Among the enemies Ryu will find humans, cyborgs and machines. At the end of each stage a boss fight awaits Ryu. | |
English translation available; the 4th in the "ONI" series. The hero who draws the blood of demons and people. The story of Otokimaru fighting against the youkai corps. The characters that appeared in "ONI II" will also appear. | |
A Game Boy sequel to the popular NES titles "Contra" and "Super C" and is, essentially, a side-scrolling shooter. You play a Rambo-esque character that goes around shooting everything in sight, collecting weapon upgrades and bonuses. The game introduces the character of Black Viper to the series' oft-jumbled continuity. Black Viper would later return in the Nintendo DS title, Contra 4, as the primary villain. The game features only five levels, two of which are played from an overhead perspective similar to Super C. Operation C is also notable in featuring the upgradable Spread Gun (from three to five shots) and introducing the Hunter Gun. There is also the occasional platform element such as jumping puzzles, moving platforms etc., and the mandatory end-level boss. | |
You've finally been granted your Pokémon trainer's license, and now you're on your way to becoming the world's greatest Pokémon trainer! The shockingly-cute Pikachu tags along behind you as you search the enormous world for monsters to train and evolve. Face off against Blastoise's torrential water gun. Stand strong when facing Pidgeot's stormy Gust. Develop the ultimate Pokémon strategy to defeat the eight GYM leaders and become the greatest Pokémon Master of all time! | |
Once upon a time, there was a peaceful world called Sarasaland. In this world there were 4 kingdoms named Birabuto, Muda, Easton and Chai. One day, the skies of Sarasaland were suddenly covered by a huge black cloud. From a crack in this cloud, the unknown space monster Tatanga emerged to try to conquer Sarasaland. Tatanga hypnotized the people of all the kingdoms so that he could control them in any way he liked. In this way he took over Sarasaland. Now, he wants to marry Princess Daisy of Sarasaland and make her his queen. Mario came to know of these events, and he has started on a journey to the Chai Kingdom where Princess Daisy is held captive, in order to restore peace to Sarasaland. Can Mario defeat Tatanga, release people from his interstellar hypnosis, and rescue Princess Daisy? It's all up to you and Mario's skill. Go for it Mario! | |
Second in the Game Boy's line of Mario games, this one takes the evolutionary steps that Super Mario 3 for the NES took with it's predecessors. New graphics, power-ups, challenges, and a completely original storyline. A bad version of Mario, Wario, takes over Mario's castle and locks him out using 6 golden coins. Mario must search for said coins all over Mario Land to take back his castle and go one-on-one with Wario himself. | |
Based on an animated series of the same name. The Tiny Toons are kid versions of Warner Bros. famous cartoon characters. Babs is an aspiring actress. She sets off one day to perfect her craft and make her way to the theater. Buster Bunny, and his friends Plucky and Hampton, notice that Babs is leaving and decide to follow her to the theater. Thus, the game starts, as you control Buster, Plucky, or Hampton as they follow Babs through 4 side-scrolling levels. | |
A brand new movie theater has just opened up in Acme Acres! But, it's unfortunately owned by none other than resident spoiled rich brat of Acme Acres, Montana Max, and he's decided to run movies in which he's the hero, and Buster Bunny is his arch-nemesis! Of course, Buster can't sit too still on that, so he's going to try and enter the movies and change the plots so Montana can't win at his dirty scheme of ruining Buster's reputation! It's all up to Buster! If he manages to change all four flicks Monty has cooked up, he can try to face Montana rabbit-to...well, spoiled kid, in a final showdown! Time to get rolling! | |
A Role-Playing game, developed by Origin and published by Pony Canyon, which was released in 1992 | |
Enter the world of Ultima! Rescure the kidnapped mayors of Britannia as either Shamino the Ranger, Mage Mariah, the Bard lolo or Dupré the Knight. Board and conquer pirate ships, visit dungeons, islands and castles, and solve puzzles in this lively adventure! | |
English translation available; features the Tsuburaya Productions tokusatsu character Ultraman and his companions. Ultraman is re-imagined as a hero who is able to transform into a ball mode, and uses this new power to save his friends. In his standard bipedal form, Ultraman is able to cling onto walls and climb up them by repeatedly jumping. As the ball, Ultraman can bowl over enemies and build speed on slopes to help him reach new areas. He can also bounce, which also increases his vertical height. By combining these powers, the player can progress through each stage. | |
Wario, Mario's greedy rival from "Super Mario Land 2: 6 Golden Coins," is more determined than ever to get a castle after being booted out of Mario's. He has heard that the pirates of Kitchen Island have a golden Statue of Princess Toadstool that's worth a king's ransom! Wario figures that if he swipes the Princess' statue for himself, as well as all the other loot the pirates have hoarded, he'll have more than enough cash for a castle that's even bigger and better than Mario's! "Wario Land: Super Mario Land 3" is different from previous games in the series in that you control the brutish and greedy Wario. Even when small, Wario can break most bricks with a punch, and some enemies are so weak to him that they'll just be pushed aside! Wario has a body slam attack that he can use to destroy enemies, and he can also pick them up and throw them at his foes. If that wasn't enough, there are three different power ups that Wario can find. The Bull Hat lets him plough through bricks in a single hit, ram his horns into the ceiling to hold onto it, and butt stomp to stun all enemies. The Jet Hat allows him to fly horizontally for a short period of time, and increases his jump height and speed. Finally, the Dragon Hat allows him to breathe a long stream of fire for a short period of time. To suit Wario's greedy nature, the game revolves around money. Throughout the stages, you can earn coins by grabbing them floating in the air, punching them out of bricks, or by body slamming into foes and then collecting the coins they drop. You can also find hidden treasures buried deep within some levels by finding a key and then throwing it at the skull door to unlock it. Once Wario reaches the end of a level, he usually needs to pay a toll to get the end-of-level door to open. Pressing Up on the Control Pad and B pulls out a coin worth 10 coins, which you must throw at the door. Once the door opens, you can exit and the level is complete. Before you finish each level, you can choose to play a mini-game that doubles or halves the amount of coins you have, with a 50/50 chance. You get three tries, and can choose to leave whenever you wish...so don't get too greedy! | |
The fourth game in the Zelda series although it does not take place in Hyrule. After being attacked at sea, Link's ship sinks, and he finds himself stranded on Koholint Island. He awakens to see a beautiful woman looking down at him. He soon learns the island has a giant egg on top of a mountain that the Wind Fish inhabits deep inside. Link is told to "awaken the wind fish and all will be answered," so Link sets out on another quest. Play is similar to the SNES game with a top down perspective. Link must go onto each of the 7 temples to retrieve a musical instrument that will help awaken the Wind Fish. Along the way, Link must search the land and uncover hidden treasures and items that will allow him to progress on his journey. With new items, he can open up new passages that will take him even farther on his quest and allow him to enter new areas that were inaccessible before. Link can attack his enemies with his sword or use items he finds during his quest to help him. Guarding every instrument is a temple boss, which must be defeated if Link is to awaken the Wind Fish. |
Most of the video game descriptions and images in the above table come from the "TheGamesDB" or "ScreenScraper."